Game Research at Pace University
Games - Graphics - AI
At the Game Lab at Pace University, our research focus is on Games, Graphics and Artificial Intelligence. Below you'll find peer reviewed published works by students like you and our faculty.
Interested in joining the lab? Email our director: cguida@pace.edu

Dragon Babble: Utilizing an Extremely Small Language Model for NPCs on Constrained Hardware
Andrew Dinspechin, Michael Layne, Jaskarn Mann, Carmine Guida

Adaptability of Unity ML-Agent Sensors for Dynamic Game Environments
Lauren DeMaio, Carmine Guida

ConstructRL: A Reinforcement Learning Framework for the Construct Game Engine
Jerry Wexler, Carmine Guida, Lauren DeMaio

Fighting Disinformation: An Erasmus+ Blended Intensive Program for International Collaboration
Carmine Guida, Sabiha Ghellal, Brian Baert, Damien Byrne, Toni Pippola
