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Game Research at Pace University

Games - Graphics - AI

At the Game Lab at Pace University, our research focus is on Games, Graphics and Artificial Intelligence. Below you'll find peer reviewed published works by students like you and our faculty. 

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Interested in joining the lab? Email our director: cguida@pace.edu

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Dragon Babble: Utilizing an Extremely Small Language Model for NPCs on Constrained Hardware

Andrew Dinspechin, Michael Layne, Jaskarn Mann, Carmine Guida

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Adaptability of Unity ML-Agent Sensors for Dynamic Game Environments

Lauren DeMaio, Carmine Guida

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ConstructRL: A Reinforcement Learning Framework for the Construct Game Engine

Jerry Wexler, Carmine Guida, Lauren DeMaio

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The Nintendo Artificial Neural Network System

Carmine Guida, Lauren DeMaio

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Fighting Disinformation: An Erasmus+ Blended Intensive Program for International Collaboration

Carmine Guida, Sabiha Ghellal, Brian Baert, Damien Byrne, Toni Pippola

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